Posted by James (admin) on 21st September 2012
A Fistful of Penguins consists of lots of very cute, clear plastic penguins and some dice which have different animals on each face. On their turn, a player starts by rolling 4-6 dice (depending on which of the 3 rounds it is). After their roll, a player can either (a) stop rolling and cash in their roll, or (b) they can spend one of their penguin pieces to either re-roll any of their rolled dice, or they can roll 1 new dice and add it to their rolled result. Players start with 6 penguins so these options are open to them from the start of the game. Players can keep adding dice and/or re-rolling if they have the penguins to pay for it.
When a player decides to stop rolling, the receive an income based on the various animals they have rolled: Penguins, Lions, Camels, Kangaroos, Squirrels and Moose (1 of each animal on each dice).
- Penguin results earn penguin pieces – you can even cash in dice with penguins on during your turn; however, the more penguins cashed in together, the more penguins the player receives.
- Squirrels mean other players have to give you money in turn order and more squirrels means more money.
- Moose are worth $9 each if they are paired with a squirrel (instead of the normal squirrel effect).
- Kangaroos are worth their total number squared in dollars. If you score kangaroos in the first and/or second round, you get to turn one or two of your dice into kangaroos in the third round.
- Lions are worth $7 each, but if you choose to score lions means only lions and penguins count (and all other animals are worthless).
- Camels are worth $5 each, but $0 if any lions are showing (even if you don’t score them). Read the rest of this entry »