Posted by James (admin) on 7th February 2014
Players are archaeologists digging up artifacts, shipping them home and putting on exhibitions (after all, as Indy taught us, ‘they belong in a museum’). Players primarily score victory points (VPs) at game end by gaining museum exhibition tiles and having cash. The final round is triggered by one of 4 different events such as finishing the 8th round, when one deck of artifact cards runs out, etc.
During a round, players take turns performing either 1 or 2 actions. If a player passes, they can not perform any more normal actions that round (although they can perform a special action on their turn). All players start each round with 6 wooden action markers and there are 6 different types of these: ships, museums and 4 different colours of workers (one for each continent). The board has a track for each type of action marker and each space on these tracks shows a cost (going from from 5 down 1). Read the rest of this entry »
Tags: Artifact, Bernd Eisenstein, board game news, Board Games, board gaming, Essen, Jeffrey D Allers, Spiel 13, Spiel 2013, White Goblin Games
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