Posted by James (admin) on 11th August 2014
Fresh from their SdJ nomination with Splendor, Space Cowboys are releasing the very fun-looking, pirate game of Black Fleet.
The board shows a sea full of Caribbean islands and ports. Players each have a pirate ship and a merchant ship, plus there are 2 navy ships on the board too. On their turn, players play a movement card from their hand (usually only 2 cards). This states how many spaces their merchant ship, their pirate ship, and one specific navy ship can move. The ships can be moved in any order and each can perform one action during its move too.
Pirate ships not already carrying treasure can attack an opponent’s merchant ship if in a neighbouring space earning 2 dubloons and taking 1 of its cargo (plus sinking the merchant ship if it has no cargo remaining). Pirate ships carrying treasure (stolen cargo) can bury it on specific islands to earn extra dubloons. Merchant ships can deliver goods at ports that will accept for them (ports pay different amounts for different colours of goods, but don’t accept all colours). Selling goods means the merchant ship then gains a full load of goods of the colour that matches the port too. The navy ships can be moved next to opponent’s pirate ships to sink them (earning 2 dubloons too). Sunk ships may be inconvenient but they are back in play at the start of your next turn so you’re never without all your movement options. Read the rest of this entry »