Posted by James (admin) on 3rd November 2011
A beautiful photo at Carcassonne by Andy (or the demonstration version of Carcassonne has got out of hand)
Following on from my Alhambra at the Alhambra post, just this week my friend Andy visited Carcassonne and he took Carcassonne the game with him. He didn’t know of my Alhambra visit but, instead, was inspired by my photo of meeple at the world’s highest pass (5,416 m / 17,769 feet).
Here is one of his photos which is an absolutely superb shot. Is it just me thinking, “I wonder if that city’s actually finished?” and “That’s a lot of players sharing one road.”
You’ll note how Andy has all 5 colours of meeple from Carcassonne in his photo whereas my photo of multiple meeple in the Himalayas only has 4 colours. The reason for that is that one of the meeple fell down a gap between the stones on the large cairn where I took the photo as I set them up. I heard it fall way into the 4-foot high pile of stones so I knew he was a goner. They say never leave a man on the mountain, but he was totally unreachable. Read the rest of this entry »
Posted in Board Games, Carcassonne, On Location | No Comments »
Posted by James (admin) on 5th October 2010
Many serious gamers may feel Carcassonne is too simple for them as it’s a great gateway game; however, I recommend they don’t dismiss Carcassonne on iPhone as it has a lot to offer.
In Carcassonne, players place tiles which show parts of roads, cities and monasteries and place them together to build an entire countryside. On their turn, a player takes and places one tile so that it fits next to any already placed tiles ensuring features like roads continue onto newly placed tiles. After placing a tile, the player has the opportunity to place one of their 7 meeple (mini people) onto the just-placed tile. Placing meeple is the way to score points and a meeple can be placed on a road, in a town, in a field or on a monastery. Read the rest of this entry »
Tags: board game news, Board Games, board gaming, Carcassonne, iPhone
Posted in Board Games, Carcassonne, iPhone, iPhone Review | 1 Comment »