Posted by James (admin) on 20th November 2009
In Cheese, players flip a piece of cheese (made of foam) and score points depending upon how it lands. One corner of the cheese block has a nibble taken out of it. When the cheese lands, if the nibbled corner is facing downwards the player gets no points and the turn moves on to the next player. However, if the nibbled corner is facing upwards the player scores points: 1 point if the cheese is resting on its largest side, 3 points if resting on its long edge, and 9 points if resting on its short edge. A player that scores points on a flip can gamble those points and take another turn immediately; however, if they do not score any points on their next flip then they lose all the points for that turn.
The cheese block has large round holes in it of three sizes and these start the game filled with foam discs so it is a single, solid block. When a player scores points they remove a foam disc (small for 1 point, medium for 3 points and large for 9 points) from the cheese to keep to record their score. Removing a disc changes the balance of the cheese block slightly. The first player to 12 points wins. Read the rest of this entry »