Posted by James (admin) on 18th February 2011
Each player has 1 train and scores victory points (VPs) by delivering goods and completing circuits. The winner is the first player to score 13 VPs, or the one with the most VPs when the tiles run out. Each turn a player can either move their train (costing 1 point of steam per tile), play a track tile from their hand (earning 1 – 2 steam), play a town tile, or use a water tower (earning 4 steam).
Tiles played either extend the railway lines or add a town to the network. Each town starts with 2 random colour goods on it which can be picked up by players (carrying 1 at a time). Players score 2 VP for delivering a good to a matching coloured town and there are bonus VPs for having delivered different colours of goods. Read the rest of this entry »