Posted by James (admin) on 27th September 2010
Sobek is a small 2-4 player, Egyptian-themed game where players take cards and lay down sets of 3 in order to score points over 3 rounds. During the rounds, 3 cards of the same type can be laid down as a set (wheat, cattle ivory, etc.) and you can increase a set already laid down by adding another set of 3 cards of the same type.
It might sound relatively ordinary but there are two game mechanics that caught my attention. First, cards are taken from a row of 9 – only one of the first 4 cards can be taken by a player but if they take any card other than the first card they must put the others before it into their corruption deck. The player with the most cards in their corruption deck at the end of a round will lose some points. Second, the score for your cards is the number of cards multiplied by the total number of scarabs on each (some have no scarabs) which sounds like a good system. Plus, there are more scarabs on the less commonly occurring cards (like ivory) whereas the more common cards (like wheat) have fewer scarabs on them – the mathematical part of my mind likes the balance of that. Read the rest of this entry »