Posted by James (admin) on 11th June 2013
Wunderland is a game set at the massive, real-world, model village in Germany which covers 1,300 square metres. Players aim to earn the most victory points (VPs) by completing destination tickets and collecting postcards – the player with the most VPs at the game’s end wins.
Each player has 8 visitor tokens and these all start on the main start space. The board shows lots of numbered spaces (locations) which are linked by various pathways and are located in 8 different regions (such as Hamburg, Austria, Scandinavia, USA). On their turn, a player can move any number of their visitors from one single location to another location that is 1 or 2 locations away (so a player can leave some of their visitors behind if they want); then, each other player can choose to move some of their visitors with those that were moved (if they had any on the same location).
This is a nice and simple game mechanic. Players can move their visitors quite quickly if they tag along with each others’ visitors, but players can also go their own way and be on their own spaces so they don’t benefit anyone else when they move. It’s a double-edged sword – you don’t want to help other players move towards their goals, but you want to tag along with other players when they move. Also, this game mechanic keeps the game flowing very quickly (as a turn is short) and there is very little downtime (as players are very often involved in moves when it isn’t their turn). Read the rest of this entry »