Posted by James (admin) on 1st June 2011
REVIEWS
The Spiel des Jahres nominees were revealed last week. Below is a list of the nominees with easy links to reviews of most of them.
Spiel des Jahres
Asara
Qwirkle
Forbidden Island
Kennerspiel des Jahres nominees
Strasbourg
7 Wonders
Lancaster
Luna was also on the list of recommended titles.
THOUGHTS
As far as my thoughts go, Read the rest of this entry »
Tags: board game news, Board Games, board gaming, SdJ, Spiel des Jahres
Posted in 7 Wonders, Asara, Board Games, Luna, Qwirkle, Strasbourg, Thoughts On | No Comments »
Posted by James (admin) on 15th October 2010
In Tammany Hall, players place their ward bosses to try to win the support of the migrant nation entering New York so that they will be voted in as mayor. There are 4 different migrant nations – each represented by different colour cubes (different to the player colours). In essence, Tammany Hall is an area control game but has some interesting elements that take it a bit further with hidden voting and role allocation.
Each turn, a player either places two of their ward bosses in New York’s regions, or they place one of their ward bosses plus place one of the migrants (cubes) who want to enter New York. If a player places a migrant from those currently queuing, they also receive a political favour cube of that nationality. A game lasts 16 turns (16 years) and there is an election (scoring) after every 4 turns. During an election, each city area is assessed and player’s who have ward bosses in an area compete to win that area. Each ward boss is worth 1 vote and players can also (secretly) add any of their favour cubes which match any migrant nations represented in that area too. Winning an area scores 1 VP; also, plus the players who have the most migrant cubes of each nation present in the areas they control get 3 extra political favour tokens. Read the rest of this entry »
Tags: board game news, Board Games, board gaming, Tammany Hall
Posted in Board Games, Tammany Hall, Thoughts On | 1 Comment »
Posted by James (admin) on 12th October 2010
Puerto Rico – one of the best rated games on BoardGameGeek, multiple award-winner and a classic. I bought Puerto Rico many years ago (probably around 8 years ago) and it never made it to the table despite me really wanting to play such a revered game. The problem was that it was a bit too long for my lighter gaming group and didn’t seat enough players for my experienced gaming group which usually has 6 players. So, it sat on the shelf until earlier this year.
I had played San Juan – Puerto Rico the card game – and I really enjoyed it. I the role selection plus I liked how the cards served as resources, currency and buildings. Very neat and the role selection system has been used in many other games since. Read the rest of this entry »
Tags: board game news, Board Games, board gaming, Puerto Rico
Posted in Board Games, Puerto Rico, Thoughts On | 2 Comments »
Posted by James (admin) on 12th October 2010
I liked the idea of an Orient Express themed deduction game. so was very open to trying Mystery Express. I’m not a fan of Clue/Cluedo as it’s too dry and massively dependent on dice rolls. The preview information released about Mystery Express indicated it was very different and had a lot more logic to it.
During the game, you are trying to work out the 5 facts about the crime – where, who, what, why and when. Each turn, you have a fixed amount of time to spend on actions (based on which part of the journey you’re on, i.e. which turn) and each action is located in a different carriage of the train. Once you’ve been in a carriage, you can’t return to it during the same turn.
Most of the deduction of the crime’s facts is a process of elimination. Players hold cards of the various possible facts – there are 2 identical cards of each apart from the actual facts of the crime of which there is only 1 copy of each (because 1 has randomly been removed at the start of the game). I actually felt this was still very much like Clue/Cluedo. Read the rest of this entry »
Tags: board game news, Board Games, board gaming, Mystery Express
Posted in Board Games, Mystery Express, Thoughts On | No Comments »
Posted by James (admin) on 11th October 2010
(With Spiel in Essen only just over one week away, there are so many games I’ve played this year that I have still yet to review. Always so many reviews, so little time. Rather than let my thoughts gather dust during the on-coming mass of reviews of new games, I’m going to post some ‘Thoughts On’ articles over the next few days. First up, Fresco.)
In Fresco, players buy and mix paint colours so they can paint the cathedral ceiling to earn points. The main game mechanic is a worker placement game but there are some clever twists. At the start of a turn, each player places one of their workers to determine turn order by saying when their workers will get up to start work. Going (getting up) early is good because you get the first pick of the paints to buy and have first chance to paint sections of the cathedral which makes them unavailable to other players. However, going (getting up) early is bad because the paints at the market cost a lot more, plus the workers become less happy (which can mean one may go on strike next turn). This is an excellent balance and I find it’s the most fun decision-making part of the game as you (and the other players) struggle to decide which position in the turn order would be best. Read the rest of this entry »
Tags: board game news, Board Games, board gaming, Fresco
Posted in Board Games, Fresco, Thoughts On | No Comments »
Posted by James (admin) on 15th September 2010
Planet steam is an economic/resource game that was released at Essen in 2008. It was a sought after item in an epic-sized box (like a FantasyFlight Games big box size). With a steampunk setting, players collect resources (water, ore, energy and quartz) from the available mine shafts in order to earn as much money as possible. This is a ‘Thoughts On’ piece rather than a review as Planet Steam is a very interwoven economic system and I don’t feel one play is enough for a full review.
Players have a few starting resources and the basic carriers (which are the stores for each resource with limited capacity). Also, the board shows a grid of mine shafts. Each shaft can produce any resource depending upon what type of tank is placed on it. Each player has a few platforms already on the mine shaft grid which means they are the only ones that can add tanks in order to mine from that space. At the start of a round, players bid for characters which dictate turn order and give them a special power. Read the rest of this entry »
Tags: board game news, Board Games, board gaming, Essen, Planet Steam
Posted in Board Games, Planet Steam, Thoughts On | 1 Comment »
Posted by James (admin) on 1st September 2010
Horus Heresy is FantasyFlight Game’s new version of the 1993 game set in the Warhammer 40k universe where the two players fight out the pivotal moment where Warmaster Horus turns traitor and tries to destroy the Emperor in an epic battle raging around the Imperial Palace and on the traitor’s flagship in orbit.
This isn’t a full review because Horus Heresy is a big game and, after a couple of plays, I’m not sure I’ve seen enough of it yet to have a final opinion but I do have some initial thoughts and concerns. (Please note that I haven’t played the original game so this just covers the new version.)
THE GAME
The large game board shows the landscape around the Imperial Palace, the Traitor’s flagship, and a smaller strategic map where order cards can be laid. The landscape section has several holes cut in the board to allow plastic formed craters and fortifications to stick through. These look great and make it really easy to see where the fortified areas are. The figures and components look great as you’d expect from a FFG game. Read the rest of this entry »
Tags: Board Games, board gaming, horus heresy
Posted in Board Games, Horus Heresy, Thoughts On | 2 Comments »